Edit Gear Ratios and compare Multiple Gear Sets, When tracing, Shift so the RPM drops TO entered RPM. Warmer temperature conditions require higher tire pressures to bring tire temperature down and allow for stiffer suspension setups for improved control. For low and medium low differential tracks decrease accel and increase decel. We will get resultant GR between Driver and Driven Gear. If your differential lock is too low, your wheels may spin and lose traction; too high, and your car may suffer from understeer when traveling around corners. Here's what you need to know about tuning your damping settings in Forza Horizon 5: The above suggestions work great for the majority of cars and for general usage, but some kinds of tunes may benefit from alternative damping tuning. Continue making adjustments for each wheel, testing frequently with the telemetry menu, until you're satisfied, If you can't get it consistently perfect, it's better to have your camber be slightly negative than slightly positive, Toe will almost always be kept at zero, except in specific situations, For most cars, setting caster to "5.0" is a good starting place. For a complete list of tracks with track type, track size, balance and profiles please refer to Appendix B - Track List. To achieve a more speed setup decrease gear ratios by 0.1 for night and 0.2 for rain. Road tracks are all tracks that are not official race tracks but where you are racing on legal streets or on closed test tracks. Adjusting gearing to track characteristics is either done by adjusting single gear ratios or final drive depending on the installed race gearbox. The optimal differential tuning settings change depending on what you're using your car for, as well. Based in Mexico you will explore the vibrant and ever-evolving open world landscapes with limitless, fun driving action in hundreds of the worlds greatest cars. Read off your mph at any rpm in any gear. Full Grip and Full Speed Builds require additional differential adjustments for best performance. First alter accel and decelas determined in general tuning depending on the tracks differentialprofile. The following criteria define the characteristics of a track you are tuning for: track type, track size, balance and the tracks differential, aero and gearing profile. Take the resulting number and add "0.5" to it. This is your optimal starting place, The exact formula for front damping rebound stiffness is, To tune rear damping rebound stiffness, take "19" and multiply it by your rear weight distribution percentage (for example, 46% will translate to "0.46"). FEATURES: + Calculates ready-made balanced and competitive tunes, no tweaking necessary! First the camber and caster are altered according to track type and track size. Tuning cars in Forza Horizon 5 can be understandably intimidating, especially if you're just starting out. Temperature Rebound Bump, High +0.1 +0.1, Medium High -0.1 -0.1, Medium Low +0.1 +0.1, Low -0.1 -0.1. + Supports night, rain and snow tuning. Then find the minimum setting by pushing it all the way toward "Soft." For day scenario front and rear dampers are simply increased. Divide the number of the driving gear by that of the driven gear to find the gear ratio. Forza Horizon 5 is also available through Xbox Game Pass and PC Game Pass. The chart reads 4 in the middle, and 8 at the end as seen in this picture. Emails are only used to send important announcements related to the ForzaTune apps or racing school. Question about reading the RPM graph when upgrading parts. : forza Or, change input variables (engine RPM, axle gear ratio and tire height) to determine vehicle speed in each forward gear. Here are some examples: Damping is one of several suspension settings you can tweak in Forza Horizon 5, which has huge effects on handling and your car's overall grip. This calculator is basically just equations on google sheets breaking down gear ratios and tire size to get torque by gear at the wheels. Our Forza Horizon 5 tuning guide has everything you need to know about tuning your car, including what every setting means, how to get started, and more. Adjusting ARBs towards more grip requires to soften the ARBs for improved grip during cornering. Make sure your car is upgraded exactly where you want it before moving onto tuning with our guide to upgrading cars in Forza Horizon 5. You can replace and add a ton of different parts to Forza Horizon 5's massive roster of vehicles, ranging from full-blown engine replacements and body kits to minor tweaks to handling and suspension, and everything in between. (Image credit: Source: Xbox Game Studios), vast number of intricately recreated cars, guide to upgrading cars in Forza Horizon 5, Review: Thrustmaster T818 wheelbase makes direct-drive sim racing affordable with a catch, The Microsoft and Activision Blizzard deal is being scrutinized for the wrong reasons, Get this rare Destiny 2 armor set now before it goes away next week, Minecraft Legends celebrates over 3 million players, releases first update, 70% off Avast One for a limited time only, Custom tuning setups include all upgrades and tuning options applied to that car, You cannot edit another creator's tune, which means you won't be able to upgrade or tune your car without removing the custom tune, Front diff lock settings tend to be much lower than rear diff lock settings (if your car is AWD), Front differential acceleration should start at around 25%; you can tweak from there, Front differential deceleration should start even lower, at around 10-15%; again, you can tweak from there, Rear diff lock settings tend to be much higher than front diff lock settings (if your car is AWD), Rear differential acceleration should start around 40-60%; you can tweak from there, Rear differential deceleration should start a little lower, at around 20-25%; again, you can tweak from there, On most cars, you'll want to keep the center differential closer to the rear, at around 70-90%; you can always tweak this setting, Front and rear differential acceleration should be locked to 100% in most cases, Front and rear differential deceleration shouldn't matter at all, Front and rear differential acceleration and deceleration should be 15-20% higher than with a general tune, Center differential can be used to fine-tune your handling; moving more towards the rear is usually more beneficial, Front and rear differential acceleration should be significantly higher, often locked to 100%, Front and rear differential deceleration ultimately comes down to personal preference; a lower setting provides more control while drifting, but a higher setting allows for more sustained drifting, If using an AWD car for drifting, moving the center differential much closer to rear is usually preferred, Moving the braking balance towards the front of your car increases the overall stability of braking, but can introduce understeer, Moving the braking balance towards the rear of your car increases oversteer, but can decrease stability, If you have the ABS driving assist turned on, you should probably keep braking pressure at the default 100%, If you play without ABS, some cars can benefit from having a slightly higher braking pressure (around 110% is a good place to start), If your car dives too much when braking around turns, you can move the braking balance more towards the rear, If you have ABS turned off, a higher braking pressure can be beneficial (but is ultimately down to personal preference), Moving brake balance more towards the front, especially on RWD drift cars, can offer greater control during drifts, It's almost always better to tune downforce higher (closer to "Cornering") than lower (closer to "Speed"), Front downforce should be lower than rear downforce, to maintain control at high speeds. Lets Talk Transmission/Final Drive Gear ratios and Power Band This Forza Horizon 4 tuning guide will improve your performance. For the Tire Height field, enter . The gear ratio, just like any other ratio, can be expressed as: A fraction or a quotient where, if possible, we simplify the fraction by dividing both the numerator and the denominator by their greatest common factor. When moving braking force to front or rear brake pressure needs to be adjusted as well too to compensate for changed amount of front braking force. Adjusting towards more speed requires to reduce the final drive to adjust the gearbox towards morespeed. Road tracks on the other hand are bumpier and have less grip because they are not intended for racing in the first place. Scenario Camber Front Toe Rear Toe Caster, Night +0.1 -0.1 +0.1 +0.1, Rain +0.2 -0.2 +0.2 +0.2. You can constantly tweak your tunes over time, and even change settings on the fly ahead of races or events to better match the specific situation. Adjusting springs towards more speed requires to stiffen the springs for improved controlduring cornering. Our latest tuner brings a vast array of improvements across the board. Tuning can dramatically affect how your car performs and handles even after you upgrade it, but it's considerably more advanced than simply installing new parts. If you've benefited from this free service please consider helping us support: If the US ever goes Metric, you'll be able to use a Meter to measure Meters - A Meter Meter, Copy all diagrams on this page to bottom of page - Make multiple copies to Print or Compare Results. We cache some of our coding in order to reduce the reloading times on mobile devices. Dampersfor Indianapolis GP Classic(Full Race Track, High Temperature, Understeer Balance): Front rebound: 7.5+0.2 + 0.1 +0.1= 7.9, Rear rebound: 7.2+0.2 + 0.1 -0.1= 7.4. For FWD generally adjust only the front accel, keep front decel always at 0%. . Test tracks sit in between race and road tracks regarding available grip. Track size affects alignment, tire pressure, anti-roll bars, suspension and brake pressure because forces on chassis and tire wear differs between shorter and longer tracks. We are constantly adding new features, and a brand new exciting app is currently being built, which will add even more exciting features. Alignment for Indianapolis GP Classic (Understeer Balance): Rear Camber: 0.0 + 0.1= 0.0 (camber must never be positive!). Adjusting ride height towards more speed requires to lower the ride heightfor improved controlduring cornering. When I discovered ForzaTuner.com I was over the moon. The gear ratio gives us an idea of how much an output gear is sped up or slowed down or how much torque is lost or gained in a system. Example: Car with Standard Forza race gearbox, general gearing settings: final drive 4.38, stock gear ratios . Conversely, while tuning options can greatly affect a car's abilities, the changes are not nearly as drastic as installing and replacing parts through upgrading. Here's what you need to know: The above suggestions work great for the majority of cars and for general usage, but some kinds of tunes may benefit from alternative differential tuning. Rebound stiffness controls how quickly your car's suspension bounces back to normal after hitting bumps in the road, while bump stiffness controls how quickly your car's suspension compresses when first hitting those bumps. Subtract the minimum number from the maximum, then multiply the result by your front weight distribution (for example, 54% will translate to "0.54"). Introduction to Gear Tuning in Forza - ForzaTune Gearingtuning for Indianapolis Speedway(High Speed, High Temperature): Gear ratios:3.31+0.1/2.83+0.1/2.00+0.1/1.57+0.1/1.27+0.1/1.06+0.1/0.90+0.1= 3.41/2.93/2.10/1.67/1.37/1.16/1.00, Gear ratios:3.31-0.1/2.83-0.1/2.00-0.1/1.57-0.1/1.27-0.1/1.06-0.1/0.90-0.1= 3.21/2.73/1.90/1.47/1.17/0.96/0.80, Example: RWD car with Standard Forzarace aero kit, general aero settings 95/195. More trial and error is required on different drag race tracks to ensure you're never shifting into a new gear toward the very end of a run. Differential1 Front Ride Height Rear Ride Height, High -1.0 -1.0, Medium High -0.5 -0.5, Medium Low +0.5 +0.5, Low +1.0 +1.0. Rear camber can sometimes be positive, If you're struggling with stability at launch, you could benefit from slightly positive rear toe, Caster should almost always be maxed out for additional stability, Use telemetry to monitor your car's camber when launching and throughout racing, ensuring it's as close to zero as possible, When tuning camber and caster, start with the general tune detailed above, and begin refining from there, You can experiment more with toe on rally and off-road cars. Simplifying this equation, we can also obtain the gear ratio when just the gears' diameters or radii are considered: gear ratio = (diameter of input gear)/(diameter of output gear), gear ratio = (radius of input gear)/(radius of output gear). When it comes time to decide which of the hundreds of potential cars you wish to drive, you can upgrade and tune it to your heart's content until it's perfect for what you want to do. If you'd like to be able to make your own Forza Tune without any need to understand the calculations behind them, then you need look no further. As you upgrade other parts, you may find that the old gears no longer match the new power band. Differential1 Camber Front Toe Rear Toe Caster, High -1.0 0.0 0.0 +1.0, Medium High -0.5 0.0 0.0 +0.5, Medium Low +0.5 0.0 0.0 -0.5, Low +1.0 0.0 0.0 -1.0, Example: Same car as above with >= 400hp power. Also the Standard 7-, 8-, 9- or 10-speed gearboxes uses different gear ratios than their normal variants when the car has a . First alter ARBsas determined in general tuning depending on track type and track size. Adjusting springs towards more grip requires to soften the springsfor improved grip during cornering. Forza Horizon 4: How to use tuning to improve your car - Red Bull Every car is unique, and oftentimes how you want to tune it depends entirely on how you intend to drive the car. Alternatively, you can also find out the gear ratio by dividing the speed of the 1st gear by the 2nd gear. For night and rain scenarios first tire pressures are lowered, then tire pressures are adjusted for more understeer, i.e. A "general" tune can prepare a car to perform well in practically every situation, but more specialized cars will demand more specialized tuning. Another relevant aspect of tracks is the size or length of a track. Continuing in this fashion and keeping a consistent input speed, we see that the rate of the output gear is also 1/4 of that of the input speed. Take the resulting number and add "1" to it. For night and rain scenarios first ARBs are stiffened, then ARBs are adjusted for more understeer, i.e. For most cars, this line intersects at approximately 5,242 RPM, Understanding this graph will help you learn where your car produces most of its power and may help you tune your gears more effectively, Remember that gear tuning requires nearly endless trial and error, especially when you're just starting out.
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